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Age of empires 2 slavs
Age of empires 2 slavs






age of empires 2 slavs

free tracking or now free supplies and two useless unique technologies. Which also comes from the reason that they have a very weak bonus i.e. Slavs are pretty balanced right now, just really boring and generic. For spanish it was conqs and for slavs their farms. No, just like with spanish, there shouldnt be just one thing carrying a civ. Even Orthodoxy, their castle age UT, hasn’t been touched yet, despite being arguably the most useless tech in the game, bordering boiling oil pre-DE. Lovely civ, and truly a forgotten empire in its current state- all of it’s bonuses have been reiterated in better forms since the launch of DE. In addition to that, Poles have the not at all weak eco bonus of stone miners generating gold- if one presents an argument that Poles need to place their farms in a specific way to get the benefit, therefore they should have at least the same farming speed as Slavs.

age of empires 2 slavs

Now, I know there is the cap of 24 food/sec, but by the time it is reached with hand card and paid for itself with all the upgrades, most 1v1s have ended and even 4v4s are wrapping it up as well.

age of empires 2 slavs

But Khmer, even after all the nerfs, have faster base farming rate than both Slavs and Poles on top of not requiring you to place proper farms. As expected, Poles outperform Slavs initially, but that’s expected because they are required to build folwarks and be perfect with farm placement as well. My second point is this- Poles, Slavs, Khmer farming rate. And in the current state of the game Bulgarians do exactly what Slavs are supposed to in 1v1s and 2v2s, except faster and smoother, because of the instant/cheap upgrades that save about as much as Slav farmers generate extra anyway, on top of having Kreposts and cavalry archers as an option, as well as better cavalry to begin with. I do know that their identity is to be sort of a mixed bag civ with good monks, siege, cavalry, and infantry, and they do that with decent success in long drawn out games once they have set up their eco- but even then, there are Celts, there are all the other, better, cavalry civilizations, and infantry doesn’t win games, unless you are goths. In 1v1s they have also been underperforming to say the least due to how punishing their transitions in early imp are- maybe with the new patch that will change, but we are yet to see. Slavs have never been that great of a pocket civ- no early game eco bonus and no paladin turned them into the ultimate “close, but no cigar” cavalry civilization that could in theory have potential with boyars and that’s about it.








Age of empires 2 slavs